A mechanic I would like to add to the Alex the Dumbass (and possibly other) series is audience feedback and participation. An element that can highlight certain aspects of the story while complaining about others. Creating an in-world meta element which will impact the story’s focus and features.
Category: Mythic Page 1 of 5
Alex, Gaz, and Abby have arrived. Can they solve the mystery about the Hayseed Farms Corn Maze Monster? Or is there anything to solve? Is this just a case of urban legends meeting small-town rumors?
Time to make our main five characters going through the usual Survive This! steps with a few extra oracle bits to round them out.
This is going to be a long one, Space Pilgrims, so buckle up. I am going to launch one of the planned cornerstone campaigns for the blog and Alabama Weird and an adventure seed I have wanted to try out for a moment but never played out to resolve.
At KAZE, two of the Generals are trying to solve the mystery of the Rat-Thing and how a father-son-pair figure in.
Eustace, Sarge, and Major are in KAZE. And there’s a terrible Rat-Thing. People are dying and twists are building up. Can Eustace figure out why this is happening before falling into a trap? Probably not. Not really his style.
Eustace needs help with a potential problem: family of a friend is having weird dreams and something is up at a local Public Access TV station. He enlists The Four Generals to help, at least some of them. Only, Major has to do something so she is not quite so recognizable.
The Reverend Fell is dead. His daughters deal with the aftermath. The Four Generals get a new ally but Eustace Delmont has plans in mind to stop another potential catastrophe.
The Generals and Clo keep pushing through to rescue Ida and Olive as the situation continues to get worse and worse.