Just dropping a quick shout out to Bundle of Holding's Outgunned bundle. It is a great game.
Johnny and Lanette regroup and meet Upton's family. Then, as they prepare to dive back into the mystery and start getting things accomplished, they meet a surprise person. A surprise person with a surprise gift.
It does not matter how long you have been playing solo games, or what types, there comes a time where you can figure out new ways to trust yourself with the process and let some go of some degree of control without stressing yourself.
Roberto Bisceglie (Loreseed Workshop) has just released Solo TTRPG Notation, a style guide for journaling your own solo adventures in a consistent way. To try it out myself, I decided to do a quick "side story" in the The GLOW 1992 continuity. Bunny and Frank are tasked to tail Maria and end up caught up in the violence at the bonfire.
Upton is about to call his family when his family shows up to find him. Elsewhere, Billy and Jayson quickly realize just how dangerous the game is and how evil some players are going to be. And still elsewhere, Johnny and Lanette are in over their heads. Like always, only much worse.
I'm going to use some of my more recent materials — by Philip Reed — to try and come up with a fun little adventure. Mostly by tossing a LOT of things at a wall and see what I feel like scraping off.
The first part of a two part intermission setting up the next steps for Gryffin's "Lighthouse 6" [which is currently 7]. Building up Bernark into a level 1 character followed by leveling up the rest of the party.