Barston and Derron arrive in Yewsforth and confront a group of cultists. As well as a local man who seems to be helping the cultists out.

Our young heroes have taken on the quest to rescue Stonehaven. But first, they must regroup and head down into the cellar of the Black Lobster.
From the Ancient Ruins to the Fetid Swamp to the Putrid Bog. We continue our short forays into Classic Korg.
The Dwarven Halls campaign continues. After fighting off the Slykk, the four young heroes make their way to the Black Lobster Inn. Here they encounter further travails as drunken locals and some unexpected strangers show up.
A quick return to Classic Korg. This time to the Fetid Swamp. To show some of the different mechanics on display.
Powered by WordPress & Theme by Anders Norén