Barston and Derron come across a wounded priest and a partially destroyed wagon full of food stuffs. The village of Yewforth need help if only the priest can find assistance.
Category: Fantasy
Our young heroes have taken on the quest to rescue Stonehaven. But first, they must regroup and head down into the cellar of the Black Lobster.
From the Ancient Ruins to the Fetid Swamp to the Putrid Bog. We continue our short forays into Classic Korg.
The Dwarven Halls campaign continues. After fighting off the Slykk, the four young heroes make their way to the Black Lobster Inn. Here they encounter further travails as drunken locals and some unexpected strangers show up.
A quick return to Classic Korg. This time to the Fetid Swamp. To show some of the different mechanics on display.
Four young would-be heroes are on the way to the city of Arion when they cross a bridge and are ambushed by a group of Slykk.
I am getting ready to launch a Dwarven Halls campaign using Advanced Fighting Fantasy (with back-up support from Gamemaster's Apprentice Deck: Fantasy (1e). Here I'll work out my starting characters and some other notes [so that I can later rewrite the whole thing, eh?]