A man wanders through a liminal space with dice and dominos.

Category: Fantasy

Classic Korg, Location 3: Putrid Bog

From the Ancient Ruins to the Fetid Swamp to the Putrid Bog. We continue our short forays into Classic Korg.

The Dwarven Halls, Session 2: Battle(s) at the Black Lobster

The Dwarven Halls campaign continues. After fighting off the Slykk, the four young heroes make their way to the Black Lobster Inn. Here they encounter further travails as drunken locals and some unexpected strangers show up.

Classic Korg, Attempt 2: Fetid Swamp

A quick return to Classic Korg. This time to the Fetid Swamp. To show some of the different mechanics on display.

The Dwarven Halls, Session 1: A Bridge to Arion

Four young would-be heroes are on the way to the city of Arion when they cross a bridge and are ambushed by a group of Slykk.

Dwarven Halls Session 0: Launch and Starting Intentions

I am getting ready to launch a Dwarven Halls campaign using Advanced Fighting Fantasy (with back-up support from Gamemaster's Apprentice Deck: Fantasy (1e). Here I'll work out my starting characters and some other notes [so that I can later rewrite the whole thing, eh?]

Advanced Fighting Fantasy: Dwarven Halls Campaign

I am going to take a stab (PUN!) at playing through the new Advanced Fighting Fantasy: Dwarven Halls campaign. It should scratch too itches: to play a longer-form solo campaign based off of pre-written material and to return to Ick + Humb.

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