The three continue to climb the strange vessel and learn they are not the only Phillians on board.
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The trio begin to ascend the strange otherworldly tower [really a spaceship] to get to the core of the madness attacking Yewforth and digging in the long-lost graves of the dead.
Barston, Derron, and Faruin have been freeing the people of Yewsforth. Now they make one last offensive to drive the cultist leader from the church and back to the wizard's tower.
Faruin is joining Barston and Derron in the fight. A quick Sunday "intermission" to add a new character.
Barston and Derron take the hostages to a tower on the edge of Yewsforth. Here they meet someone unexpected.
Barston and Derron arrive in Yewsforth and confront a group of cultists. As well as a local man who seems to be helping the cultists out.

Looking to rest, Barston and Derron camp out near a obelisk. But nighttime visitors have a different plan in mind.
Barston and Derron witness a bloody fight between the wizard's skeletons and a hungry cave giant. Do they intervene? I mean...probably.
Barston and Derron come across a wounded priest and a partially destroyed wagon full of food stuffs. The village of Yewforth need help if only the priest can find assistance.
Four young would-be heroes are on the way to the city of Arion when they cross a bridge and are ambushed by a group of Slykk.